Struct cv::cuda::GpuMat [−][src]
GpuMat
data structure in rust, bound to an opaque type in C/C++.
Fields
cols: c_int
Number of columns
rows: c_int
Number of rows
depth: c_int
Depth of this mat
Implementations
impl GpuMat
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pub fn default() -> GpuMat
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Creates a default GpuMat
.
pub fn upload(&mut self, mat: &Mat)
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Uploads a normal Mat
Trait Implementations
impl Debug for GpuMat
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impl Drop for GpuMat
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impl From<GpuMat> for Mat
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impl From<Mat> for GpuMat
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Auto Trait Implementations
impl RefUnwindSafe for GpuMat
impl !Send for GpuMat
impl !Sync for GpuMat
impl Unpin for GpuMat
impl UnwindSafe for GpuMat
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,